![]() There are multiple visual filters that cover the usual like the usual CRT filter, and few that smooth out the pixels. While the collection does lack extras outside of challenges, it does offer some extra options when it comes to enjoying these games. If the biggest glitch doesn’t even occur within the games then the collection must be alright. This could be patched out at some point you’re reading this. This caused a sound glitch that sounded very unpleasant briefly. The biggest glitch I came across actually happened outside of the games, when I was trying to open the extras option for individual games to bring up a challenge. It’s hard to know how every game in this version holds up given the sheer volume of games. When it comes to the Mega Drive Collection emulation, it has really varied in the past. It can feel awkward, although the control sticks also work if you don’t mind using those. Don’t get me wrong, no game is unplayable in handheld because of it. ![]() I would recommend using a Pro controller or a third party controller with a D-pad if you can. While it’s awesome to have access to such a hefty collection of games in one bundle, it was difficult to make the most of having them on the go with the lack of a D-pad on the Joycon controllers. Given they’ve gone to all this effort to make this retro room for your games, it’s a shame they didn’t try to recreate the box art or cartridges or give a basic synopsis for the game let alone a manual. Instead of a list of games to select from straight away, you have to select the games collection and then go through the shelves to pick out the game you want. It looks neat, but soon as you want to play a game it needlessly makes it a slower process. ![]() You have a 3D Sega themed room complete with TV, Mega Drive, and shelves of games. The Mega Drive collection has been given a new interface this time around. While I’m not a fan of the quantity over quality approach, it’s hard to fault the collection given it still has some real potent nostalgia and fun games in there. Regardless, this collection can easily keep you busy with Sega games for well over 70 hours, given the RPGs on there. With Sega bringing the Sega Ages games to the Switch, it feels like they’re missing a chance to make a collection that gives that care and attention to individual games. Here’s the thing, even if half the games in the collection aren’t much fun, there is still about 25 other games to pick up the slack. Never fear though, Sega is still including the Mega Drive version of Virtua Fighter 2 as part of whatever deal they made with the Devil back in the 90s. Another strange exclusion from the Switch collection is the Wonder Boy games, though they are present on the other consoles Mega Drive Collections. While I don’t enjoy them much myself, they’re well known Mega Drive games. Not only that, there is a lack of the Ecco the Dolphin series. It’s a shame these two games seem to be MIA due to licensing issues still. Now I’m sure you’ve noticed the obvious exclusions, and no, there is no Sonic 3 or Sonic & Knuckles in this collection. There are of course a bunch of Sonic games on there Sonic 1 and 2, spinball and 3D blast (and Doctor Robotnik’s Mean Bean Machine at a stretch). I could go on and on, if you’ve got one of these collections over the years you’ll be very familiar with a lot of these titles. 51 classics including Comix Zone, Streets of Rage (1-3), Shinobi, Phantasy Star (2-4), Vectorman, ToeJam & Earl (1&2), and of course Golden Axe (1-3). Like the Mega Drive collections before it, Sega has dusted off a lot of the usual suspects. The other current gen consoles got this a few months ago, and now finally the Mega Drive collection has made its way to the Switch. But Sega has been bringing their old games out in compilations before Nintendo or Sony got it together. Nintendo really got it right, Sony has just released theirs, and Sega has had third parties trying and not managing to make the same impact. Classic mini consoles have made a name for themselves over the last few years.
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